Destiny 2 Monument of Triumph Legendary Sandbox Tuning
The Monument of Triumph update for Destiny 2 is the last. As a result, there is a whole host of sandbox changes coming on June 9th. We have a couple of articles covering all the new sandbox changes. In this article, we will cover the changes coming to the Legendary Sandbox, including the legendary perks. A reminder, all crafted weapons will upgrade to tiered gear in the new Destiny 2 update.
Destiny 2: Legendary Weapon Sandbox Updates

Primary Ammo Weapons
- Legendaries
- Increased damage against minor combatants by 30%
- Exotics
- Increased bonus damage against minor combatants from 30% to 40%
- Non-blaster Primaries
- Increased damage against major combatants by 15%
- Blaster Primaries
- Increased bonus damage against major combatants from 15% to 20%
Special Ammo Weapons
- Increased damage against major combatants by 20%
- Excludes: Snipers, Rocket Pulses, Rocket Sidearms, Swords, and Choir of One)
Auto Rifles
- High Impact
- Moved to 400 RPM from 360
- Reduced ADS Damage Falloff scalar from 1.7 to 1.6
- Reduced base damage from 24 to 22
- Applies to Vex Mythoclast and Dual Speed Receiver Suoros Regime
- Does not include Cerberus+1 and non-spun-up Sweet Business
- Adaptive
- Increased base damage from 15 to 15.5
- Increased critical hit damage from 26.25 to 27.1
Pulse Rifles
- Lightweight
- Reduced base damage from 19.7 to 18.8
- Reduced critical hit damage from 26.5 to 27.1
- Legacy Frame
- Increased ADS Damage Falloff Scalar from 1.6 back to 1.7
- High Impact
- Increased ADS Damage Falloff Scalar from 1.6 back to 1.7
Scout Rifles
- Rapid Fire
- Reduced base damage from 28 to 27.3
- Reduced critical hit damage from 54.6 to 53.25
Hand Cannons
- Aggressive
- Reduced base damage from 49 to 48.7
- Reduced critical hit damage from 90.65 to 90.1
Bows
- Increased damage against minor combatants by an additional 20%
- Increased damage against major combatants by an additional 40%
Rocket Sidearms
- Increased projectile explosion radius by 33%
Fusion Rifles
- Rapid Fire
- Increased PvE Damage Scalar by 7%
- Adaptive
- Increased PvE Damage Scalar by 10%
- Precision
- Increased PvE Damage Scalar by 10%
- High Impact
- Increased PvE Damage Scalar by 15%
Shotguns
- Aggressive
- Increased PvE Damage Scalar by 15%
- Improved Felwinter’s Lie base stats
- Lightweight
- Increased PvE Damage Scalar by 15%
- Precision
- Increased PvE Damage Scalar by 15%
Slug Shotguns
- Rapid Fire
- Increased PvE Damage Scalar by 10%
- Pinpoint
- Increased PvE Damage Scalar by 5%
- Heavy Burst
- Increased PvE Damage Scalar by 10%
Sniper Rifles
- Aggressive
- Increased PvE Damage Scalar by 15%
- Adaptive
- Increased PvE Damage Scalar by 15%
Glaives
- Rapid Fire
- Increased PvE Damage Scalar by 10%
Trace Rifles
- Increased damage against minor combatants by an additional 20%
- Increased damage against major combatants by an additional 20%
Exotic Trace Rifles
- Increased bonus damage against minor combatants from 30% to 40%
Rocket Pulse Rifles
- Reduced the Ammo Generation stat by 15
- Decreased PvE damage by 10%
- Decreased damage vs bosses by 25%
- Reduced projectile explosion radius by 25%
- Reduced Super Generation by 25% for roaming supers and 33% for standard super
Heavy Grenade Launchers
- Increased damage against bosses and champions by 5%
Rocket Launchers
- Increased damage against bosses and champions by 5%
Crossbows
- Increased damage versus bosses and champions by 10%
Linear Fusion Rifles
- Increased the damage of legendary LFR against bosses and champions by 10%
- Precision
- Increased PvE Damage Scalar by 10%
- Increased ammo reserves by ~30%
- Does not include Sleeper Simulant
Machine Guns
- Increased Bitter End’s reserve ammo
Swords
- Decreased the cost of heavy attacks from Vortex Frame swords from six to four.
Destiny 2: Legendary Perk Changes

Focused Fury
- Damage bonus increased from 20% to 25%
- The hits required decreased form 50% of the magazine to 35%
Full Court
- Maximum explosive damage bonus increased from 25% to 35%
Lasting Impression
- Explosive damage bonus from 25% to 35%
Reservoir Burst
- Damage bonus increased from 25% (27.5% enhanced) to 30% (33% enhanced)
Gutshot Straight
- Reduced the aim assist penalty
- 20% for base
- 25% for enhanced
- Fixed a bug that caused the perk to not work on Bitter End
Adagio
- Reduced the damage bonus on Hand Cannons from 30% to 27%
- Increased the damage bonus on Shotguns and Bows from 20% to 30%
Collective Action, Collective Pugilism, Cooling Baubles, Elemental Charge, and Facet of Honor
- All share the Tangle activator
- Collective Action and Collective Pugilism gain additional time if you throw a tangle.
- Artifact Elemental Orbs count as elemental pickups.
- Fixed an issue where arc orbs would give dark Transcendence energy with Facet of Honor
Collective Action
- Firesprites and Void Breaches
- Eight Seconds
- Ionic Traces and Stasis Shards
- Four seconds
- Tangle Throw
- Four Seconds
- The damage bonus against PvE combatants increased from 20% to 30%
- Enhanced benefit grants increased damage bonus (33% against combatants, 11% against players)
- Max time increased from 12 to 16 seconds
All-Star
- Damage timer paused on weapon stow and resumed when you equip the weapon
Desperado
- Desperado can also activate when reloading after three rapid kills
Frenzy
- Fixed an issue that caused the Enhanced version not to get the extended duration
- Fixed an issue where an inactive Frenzy prevented the functioning of the Crucible origin trait.
Jolting Feedback
- Reduced shots needed by ~1/2 for Scout Rifles and Hand Cannons
Encore
- HUD Buff displays a timer
Envious Assassin
- Fixed an issue causing the perk not to work on some single-shot weapons
Cascade Point
- Auto Rifles, Pulse Rifles, SMGs, Trace Rifles, LMGs
- Six critical hits
- Hand Cannons, Scout Rifles
- Four critical hits
- Bows, LFRs, Glaive projectiles, Shotguns, Sniper Rifles
- Two critical hits
Attrition Orbs
- Activates in four hits on Wave Frame Grenade Launchers, was ten
- Activates in three hits on Rocket Launchers, was six
Contending Cascade
- The number of rapid final blows needed for maximum benefits
- Reduced from 15 (12 at enhanced) to 12 (10 at enhanced)
- Stat benefits maxed out with elemental explosion instead of scaling with up to 20 rapid final blows
Full Choke
- The pellet spread reduced by 5%, was 3.25%
Shot Package intrinsic
- Reduced pellet spread by 2.5% when ADS
Advanced Reflexes
- 5% damage bonus while active
- Increased bonus handling from 30 to 40
- Increased bonus charge rate for Swords from 20 to 35
Gun and Run
- Defeating targets builds Gun and Run stacks for a short duration. Sprinting for a short time consumes a stack and partially reloads this weapon’s magazine from reserves; on Bows, this briefly improves draw speed.
Nanotech Tracer Missiles
- Reduced the number of hits needed for Basso Ostinatio by ~1
Related Destiny 2 Content
You can expect more raid and dungeon guides and Destiny 2 news to follow in the coming days. Below are previous articles we have on Destiny 2.
