A Homage to the Destiny 2 Experience

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The Monument of Triumph in Destiny 2

Destiny 2 has given me so many memories. It was the game that gave me the closest feeling to playing StarCraft II. Now, with no more live service updates after June 9th, the emotions are running high. I wanted to spend some time talking about all the experiences I have had in the game. It all started at the end of 2021, three months before the release of Witch Queen.

Starting Late

A Solo Flawless Completion of Vesper's Host in Destiny 2
Image of Vesper’s Hot Final Boss Arena, captured by Devin Morris, courtesy of Bungie Inc

I only started playing Destiny 2 in 2019. I barely played it at the time, making 2021 my true start in the game. After watching my friends play for a few months, I find myself wanting to get involved. It did not take long to clear my first raid. I spent most of the raid standing on a pillar in Vault of Glass, scared to move in case I made a mistake. Five years later, I am a very different player. All the experience has made me take on every challenge head-on. Sometimes I bite off more than I can chew, a perfect encapsulation of my playstyle in any game.

I remember the feeling I had when I cleared a dungeon solo for the first time. It was Prophecy back in 2021. Before, we as guardians became unstoppable with the 3.0 changes. I was stuck on the first boss for so long, I nearly gave up. I kept grinding, making improvements as I went. The pure relief I felt was indescribable. That clear left me wanting more.

In January of 2022, I earned my first two Solo Flawless dungeons. Thanks to Mactics’ Ominioculous guide, I mastered the ways of the Void Hunter. Prophecy and shortly after Shattered Throne were mine. The Bunny Ghost Shell has been a permanent feature on my character since that day. Now, years later, I have Solo Flawlessed every dungeon multiple times, including with a Star Wars-themed challenge.

Why Destiny 2 Mattered

The Death of the Witness Solo in Destiny 2
Image of The Witness, captured by Devin Morris, courtesy of Bungie Inc

Destiny 2 filled the void left after I stopped playing Starcraft II. While Overwatch filled my competitive nature, I needed something to push me as an individual. I wanted something where I had sole control over my success. Destiny 2 became that. There have been countless hours of pain and torment, but it was all worth it. The elation I felt every time I completed a Solo Flawless Dungeon was unrivaled. The pinnacle came with killing the Witness solo in Salvation’s Edge. After so many hours of death and failure, I achieved something unbelievable. Not that the dungeons are not amazing, but this was a step above.

Obviously, the solo game is one aspect, but the team play is an unbelievable addition. Day one raids and dungeons are always the highlight. Even if I failed to clear on most of my attempts, it created memories that I will always cherish. I was fortunate enough to have amazing people to join in the day ones. Everyone gave it their all, and they made each experience unique and better.

Looking To the Future

I am looking forward to the final update. There are a whole bunch of aspects that I want to dive into. I am excited for Pantheon 2.0 and having a reason to run raids and dungeons again. I miss those raid nights. I hope they return. But at the same time, it is bittersweet. Before, there was always a reason to grind for specific loot. You grinded to get that weapon for the next day one, or to use for the campaign. That will not be the case with the June update. Even if Destiny 3 is real, all the grind during the update will likely not have an impact. Until next time, Guardians, wherever that might be.

Related Destiny 2 Content

Stay tuned for more Destiny 2 content at Total Apex Entertainment. With the new update arriving soon, expect raid and dungeon guides, among others.

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