Sony PlayStation Fraud Protection Dismissed Nathan Drake In Vetting Process – What Other Games Snuck Through?

A close up image of a Sony PlayStation 5 DualSense controller

Players on Sony’s PlayStation had a sudden thrill of excitement when they saw a new title pop up on the storefront: 28 Floors: Outbreak. Sounds like a zombie game and gives a “28 Days Later” vibe, but that wasn’t why users did a double-take. Somehow, Nathan Drake, the iconic treasure hunter who could give Indiana Jones a run for his money, had turned around and become a zombie hunter in an apocalyptic bio-laboratory? While he hasn’t had a new adventure in nearly a decade, this was no surprise release from Naughty Dog. This was a digital hijacking, and sadly, this is not the first time something like this has happened.

Just Who Is Watching The Sony PlayStation Store? 

The absolute gall of someone to use Sony’s flagship hero to sell a third-party game on their platform. This move is what turned the incident from a simple copyright problem into a full-blown social media-wide viral scandal. It would seem, thanks to Insider Gaming’s report, that this is not Witenovastudio’s first tango with theft. It appears they have a history of putting stuff on the PlayStation Store with “shovelware” and “ripoff” titles, with some heavy lifting coming from generative AI to create low-quality content. In the past, Sony has even been forced to remove some of the titles they made from the store entirely.

The spontaneous and sudden change for 28 Floors: Outbreak was nearly just as bad as the theft itself. With the keen eyes of a Ruppell’s griffon vulture spotting a carcass at high altitudes, users took to social media to point out the glaringly obvious copy-paste of Nathan Drake’s face. In a stealth update, the developer changed the character model for a generic replacement. With the quiet patch and not a word spoken approach, it exposes a nasty little loophole in Sony’s digital storefront: if the automated system checks for technical stability and viruses during certification, this system will leave the door wide open for developers to smuggle high-value intellectual property under the radar.

When a brand as big and well-known as Uncharted can be hijacked so easily, it raises really serious questions about where the 30% platform fee is going.

Absolute Slop On The Storefront

HUGE PlayStation Store UPDATE – OVER 1000 Shovelware Games REMOVED FOREVER! Via GameCross YouTube Channel

The Drake problem isn’t a one-off incident; it’s a symptom of a much bigger problem. A storefront that is losing a war against itself. Last month, Kotaku reported on a major “Spring Cleaning” event where Sony had to wipe over 1,000 shovelware games from their PlayStation Store in one week. From the report they built, a developer going by ThiGames had around 1,200 games removed. That is a staggeringly big number of games from one developer to be purged in one go. 

Some other prolific publishers named are Nostra Games and CGI Lab, accused of “stacking” the store, where releasing dozens of regional versions of the same low-effort games is done to woo trophy hunters seeking that sweet Platinum status. From titles such as Game and Console Supermarket: Business Simulator to The Jumping Orange, they just create background digital noise. They are actively flooding the platform storefront with clutter to ruin search results, but they actually serve a secondary purpose: to bury real indie game developers who can’t compete with how much slop these shovelware makers crank out.

The Real Victims Often Left Unheard

The fallout from Nostra Games being removed gave a clear picture of the system that no one is talking about. According to Kotaku’s report, Nostra said they were in the dark regarding the ban. Is Sony’s moderation just a reactionary black box instead of a real filter? This creates a paradox for the digital storefronts we as consumers deal with. Many online platforms justify their platform fee by promising a curated and high-quality environment. Despite this claim, developers can get slop and smuggle iconic mascots through the pearly gates, proving that the promise is just fake glitter.

While high-tier developers who are well known aren’t going to suffer, they’ve built their IP and have the legal might to protect their property. The consumers are being made victims of the absolute trash-fest, but hardworking indie devs are also suffering from this lack of genuine checks and balances. When you have a platform tax, you should have genuine humans doing proper moderation. 

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