PlayStation Studios Pledges a “Minimum” of 1 Major Single-Player Release Annually
PlayStation Studios CEO Herman Hulst recently confirmed the studio now aims to release at least one major single-player game annually moving forward.
PlayStation Studios CEO Herman Hulst recently confirmed the studio now aims to release at least one major single-player game annually moving forward.
Well, we have a report that Tencent is, once again, reaching into the proverbial pot of video game businesses for another piece of bacon. According to Bloomberg, Tencent has set its sights on acquiring Nexon, a company currently estimated at a hefty $15 billion (quite a few zeros in the wallet there). Tencent is reportedly…
After nearly a decade of rumors, wishful thinking, and fan‑made trailers that looked suspiciously too good, Sony has finally confirmed what Bloodborne players have been manifesting since 2015: an official, R‑rated animated feature film is in production. And according to Sony Pictures Motion Picture Group president Sanford Panitch, the studio isn’t watering anything down. This…
Halo has some serious drama brewing behind the scenes, and it is not the kind that involves shooting aliens. Glenn Israel, the art director for Halo Infinite and a guy who has worked on the franchise for seventeen long years, just came out swinging with some heavy accusations. He claims that senior folks at Halo…
A person might look at Dread Delusion and immediately recoil, those jagged polygons and lurid colors hitting the senses like a bad trip. Others will see that same aesthetic and fall in love on the spot, embracing the intentional ugliness as something special. But anyone tempted to run away needs to stop and reconsider, because…
The new God of War game just dropped out of nowhere, and it’s already playable. This unexpected title is the long-awaited 2.5D Metroidvania-style adventure fans have been whispering about for years. It was the final game announced during the Sony State of Play, and the big announcement was that it’s available today. Doesn’t a shadow…