Crimson Desert Stables Full Of Missed Opportunities

Digital Deluxe Edition of Crimson Desert

Crimson Desert finally landed, and honestly, it’s been a bit of a wild ride right out the gate. Most folks are out there having a blast with the core gameplay, which is good because the developer, Pearl Abyss, had to apologize for some AI-generated art sneaking into the final build right at the buzzer. That, combined with a fair amount of griping about the story and how the controls feel, has made the launch a little spicier than anyone probably wanted.

Players Saddled With Disappointment Over Mounts

Still, underneath all that noise, there’s a sandbox world that seems worth getting lost in, provided you’re into that kind of thing. But then you try to actually explore that world, and things get a little sticky. A growing number of players are crying foul, saying the marketing straight-up misled them about what they’d be riding into battle.

One post on Reddit, which shot up to nearly five thousand upvotes, put it bluntly: mounts are not permanent, and people should report it to Pearl Abyss if they want a change. Isn’t the whole point of an open world to have a rad creature to zip around on? Here’s the deal: the only mount a player can summon on a whim, at pretty much any moment, is a horse.

A trusty steed, sure, but also kind of the vanilla ice cream of fantasy transport. The trailers showed off so much more—dragons, wolves, bears, all saddled up and looking ready for adventure. In the actual game, those aren’t freely available. So what gives? Can a gamer just go and tame a bear like a medieval park ranger?

Horse Sense Says Marketing Stretched Truth

gameplay footage of Crimson Desert on the PS5 Pro from Digital Foundry official YouTube channel
gameplay footage of Crimson Desert on the PS5 Pro from Digital Foundry official YouTube channel

Turns out, not really. If a player wants to ride anything besides a horse, the process is less heroic bonding and more… questionable. One Reddit user, Tic-Tac-UAP, broke it down: you basically have to beat the creature until it’s too tired to fight, hop on, and then it instantly tries to murder you again. That’s the relationship.

The endgame dragon does become a permanent mount, which sounds great until you realize it comes with a fifteen-minute time limit followed by a fifty-minute cooldown. Nothing says epic fantasy like a dragon with a nap timer. Tic-Tac went on to say Pearl Abyss knew exactly what they were doing, showing off bears and raptors with saddles in all those pre-release trailers.

The implication was clear: tame these beasts. But players can’t. The user called it false advertising and directed fellow fans to the Pearl Abyss support page, which, at the time of writing, seemed to be taking a little nap itself. You have to wonder why Crimson Desert would even have such restrictions. Who is a player hurting by stabling a bear?

Bear Necessities Missing From Crimson Desert

One comment under the post, with almost nine hundred upvotes, asked that very question. Why put a bear in the stables if you can’t keep it? Why limit dragon riding to fifteen minutes in Crimson Desert’s single-player world? Shame on them for taking the fun out of it, the comment read. Another user pointed out the absurdity of the situation directly, noting that the whole trailers existed just to show off mounts you can’t actually keep. Why go through the trouble of animating all those saddled creatures if they’re just for show?

Having looked at those trailers, it’s clear why players feel misled. The footage showed bears, wolves, and dragons with saddles, which, in video game language, typically screams unlockable, permanent feature. It’s the visual shorthand for something a player earns and gets to keep. Now, is it possible Pearl Abyss has some unannounced plan to make those other mounts permanent? Sure. Could the fan outcry be loud enough to force a change? Absolutely. The gaming world has seen that happen before.

Reining In Expectations After Misleading Trailers

painting of various men and horses found in Crimson Desert
Screenshot from Crimson Desert, courtesy of Pearl Abyss and Brendan Graeber

For the time being, though, anyone wanting to cross the massive map quickly is stuck with their faithful horse. It’s a fine horse, don’t get it wrong. But it’s not a dragon. And it’s certainly not a bear. So here’s the situation: players have a sprawling, beautiful open world to explore, but their options for exploring it in style are surprisingly limited.

They saw one vision in the trailers and got another at launch. Whether Pearl Abyss will course-correct and let players live out their fantasy of being a dragon-riding, wolf-taming wanderer remains to be seen. For now, the stables are full of horses, and a lot of people are left wondering what might have been.

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