Call of Duty: Black Ops 7 Bleeds Players Faster Than Zombies

Soldier staring forward holding a weapon with a blue to orange color water effect in front of him with Call of Duty: Black Ops 7 text

Call of Duty has done it again, or rather, it has done the same thing it always does. The latest seasonal content drop for Black Ops 7 landed this week, bringing with it a fresh slice of Zombies action. It’s called Paradox Junction, and while it isn’t necessarily bad, it’s hard to get excited when Activision is reheating the Nuketown leftovers yet again. Seriously, is there a nuclear test site hidden somewhere in the vault that they just keep photocopying the blueprints for?

Activision Reheats Nuketown For Seventh Course

Paradox Junction dropped on March 11, and the launcher peaked at just 35,000 players, continuing its decline from 66,000 in February. SteamDB isn’t a perfect metric by any means, as it only looks at the peak concurrents on PC, not overall playercount across every platform, but it’s often a good gauge for broader interest. Why would anyone log in for the same cul-de-sac they’ve been fighting on for over a decade?

Nuketown was re-imagined and expanded upon in Black Ops 4 with the Alpha Omega map, but Paradox Junction goes back to basics. It strips away the bunkers and the lab coats, dropping players right into the sunny, suburban hellscape of the original layout. Considering Call of Duty also includes Black Ops 6 and Warzone, a peak of just 35,000 on the day of a new map isn’t a great sign.

Of course, Black Ops 7 is also available on Game Pass, which may skew the Steam figures, but considering that the Call of Duty launcher hit a peak of 100,000 players when BO7 was released last year, it’s safe to say this third go at Nuketown Zombies isn’t proving nearly enough to pull people back in. Can a game really survive on nostalgia alone when the fridge hasn’t been restocked since 2012?

Mailbox Monsters Jump-Scare Tiny Suburb Visitors

Call of Duty: Black Ops 7 Zombies. A rugged, armored truck plows through a swarm of zombies in a dark, chaotic setting. A man atop fires a mounted gun, spotlight highlighting the scene.
Image of Call of Duty: Black Ops Zombies, Courtesy of Activision

Online sentiment isn’t much better, either. Outright hate for the map, as we’ve seen in the past for the likes of TranZit and Die Rise, is rare, but as with the Black Ops 2 pre-order Nuketown map, there just isn’t much to do here, so the general sentiment is almost apathetic. Players are shrugging their shoulders instead of screaming at their monitors, which might actually be worse for the health of Black Ops 7. How does a developer look at a map this small and think it needs more monsters that jump scare you from mailboxes?

Granted, there are supposedly as many mini easter eggs in Paradox Junction as Liberty Falls, but because this version of Nuketown is ripped right from the multiplayer, the moment-to-moment gameplay is limited by just how small the map is. And even though there are novel ideas to freshen up the experience, like being able to hop through time, the exorbitant point cost makes it more tedious than interesting. Why spend all that cash to jump to 1962 when you can just run a lap around the bus for free?

Players Shrug Instead Of Screaming At Monitors

Every Dark Ops Challenge in Black Ops 7
Image of CoD: Black Ops 7, Courtesy of Activision

That’s not to mention the shock mimics. A 1:1 recreation of Nuketown from Black Ops 2 to fill the gap between Astra Malorum and the next big Zombies map would be fine – inoffensive, at worst – but shock mimics? C’mon. Still, even with a peak of just 43,000 players, ranking Call of Duty behind even the barebones re-release of CS:GO, there is a saving grace for Paradox Junction: impressively, despite the map’s small stature, it boasts the longest easter egg hunt in modern Zombies.

We also can’t forget the incredible Kevin Sherwood song. The man simply refuses to miss, even when the level design feels phoned in. It provides a glimmer of hope that the soul of the mode isn’t completely lost yet. But after such a strong start with Ashes of the Damned and Astra Malorum, another Nuketown map is hardly the shot to the arm that Black Ops 7 desperately needed.

The player counts are dropping faster than a PhD Flopper without PHD. It feels like Treyarch is hoping players will mistake familiarity for fun, but the community is staring at the same cracked pavement and wondering where the actual new content went. If this is the strategy to keep the lights on, maybe it’s time to let Black Ops 7 finally rest in peace.

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