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Gaming News

Destiny 2 Ability Updates Sees Changes Across the Board

 

The last part of the Destiny 2 TWID gave details for some of the ability changes coming in the Edge of Fate. The majority of the updates will move the over- and underperforming abilities closer together, allowing for more build crafting opportunities. One of the adjustments, in the form of stunning champions, comes as a surprise for the Destiny 2 community.

Destiny 2 Ability Changes – Warlock

Destiny 2 Solipsism Walock Bond
Screenshot of Solipsism Warlock Bond courtesy of Bungie Inc.

Prismatic

  • Reduced the number of fragment slots provided by the following Aspects:
    • Hellion (from 3 to 2)
    • Bleak Watcher (from 3 to 2)

Prismatic/Strand

  • Weaver’s Call (Aspect)
    • Can now generate Threadlings on any final blow instead of just Strand final blows

Void

  • Pocket Singularity (melee)
    • Increased Pocket Singularity damage vs. non-boss combatants by 20%.
    • Increased Pocket Singularity damage vs. boss combatants by 56%.

Destiny 2 Ability Changes – Titan

Image of Stoicism Titan Mark courtesy of Bungie Inc.

Prismatic

  • Reduced the number of fragment slots provided by the following Aspect:
    • Consecration (from 3 to 2)

Solar

  • Consecration (Aspect)
    • Increased Fragment slots provided from 2 to 3.

Prismatic/Strand

  • Drengr’s Lash (Aspect)
    • Increased tracking strength of base Suspend wave and Abeyant Leap Exotic-armor Suspend wave.
    • Increased base Suspend wave travel distance from 20m to 30m.
    • Increased Abeyant Leap Suspend wave travel distance from 30m to 35m.

Prismatic/Solar

  • Consecration (Aspect)
    • Ignition no longer has a +20% bonus damage

Void

  • Shield Throw (melee)
    • Increased projectile tracking strength by 77%.

Arc

  • Storm’s Keep (Aspect)
    • Benefits no longer stack when standing behind multiple Barricades.

Destiny 2 Ability Changes – Hunter

Destiny 2 Hunter Cloak Rlativism
Image of Relativism Hunter Cloak courtesy of Bungie Inc.

General

  • Gambler’s Dodge
    • Melee energy return no longer requires dodging near an enemy.

Prismatic

  • Reduced the number of fragment slots provided by the following Aspects:
    • Ascension (from 3 to 2)
    • Winter’s Shroud (from 3 to 2)

Prismatic/Solar

  • Gunpowder Gamble (Aspect)
    • Reduced self-damage from Gunpowder Gamble detonation by 60%.
    • Final blows of all kinds now grant Gunpowder Gamble progress instead of just Solar kills.

Solar

  • On Your Mark (Aspect)
    • Final Blows, while at three stacks of On Your Mark, now make you Radiant for a short time.
    • Activating your class ability now gives one stack of On Your Mark instead of three stacks.

Arc

  • Ascension (Aspect)
    • Ascension can now activate the following perks:
      • Armor mods
        • Reaper
        • Powerful Attraction
        • Outreach
        • Distribution
        • Bomber
        • Dynamo
      • Exotics
        • HOIL (class item)
        • Gryfalcon’s Reserve overshield

Destiny 2 Ability Changes – All Classes

General

  • Increased damage vs. bosses, minibosses, and Champions by 15% for these grenades:
    • Arc
      • Flux Grenade
      • Arcbolt Grenade
      • Flashbang Grenade
      • Storm Grenade
    • Void
      • Axion Bolt Grenade
      • Suppressor Grenade
    • Solar
      • Firebolt Grenade
      • Trip mine Grenade
    • Kinetic
      • The Rock Grenade (Forerunner)

All Damage Types

  • Ability energy returns from perks and passive regen now scale based on the requisite stat.

Void

  • Devour
    • Reduced Devour heal amount from 200hp to 140hp

Strand

  • Suspend
    • Increased base Suspend duration from 5s to 6s.

Stasis

  • Stasis Shatter
    • Stasis Shatter damage now stuns Overload Champions instead of Unstoppable Champions.

Arc

  • Flux Grenade
    • Significantly reduced base cooldown time
    • Increased projectile size to make it a bit easier to stick targets
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