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E-Sports

Teamfight Tactics Set 15: All One Cost Champions Detailed

Teamfight Tactics patch notes, Riot Mortdog
Image from Teamfight Tactics courtesy Riot Games

One cost champions in any Teamfight Tactics set form a vital part of a player’s knowledge. They will either be an integral part of your re-roll composition or carry items in the early game to help your win streak in Set 15: K.O. Coliseum. Set 15 has fourteen one-cost champions. All units will have an assigned role, which is currently unknown for all champions. The numbers for each champion are bound to change during the PBE.

Teamfight Tactics Set 15 One Cost Champions

Champion information for Set 15 gathered from TFTAcademy.

Aatrox

  • Traits
    • Mighty Mech
    • Juggernaut
    • Heavyweight
  • Spell – Blade Vigor
    • Heal 100/105/110 +4% (AP & Health) and deal 110/165/250+30/45/70(AD&AP) Physical Damage to the current target. Healing and damage are increased by up to 1% based on Aatrox’s missing health.

Ezreal

  • Traits
    • Battle Academia
    • Prodigy
  • Spell – Rising Spell Force
    • Fire a blast at the current target, dealing 220/330/550 (AP) Magic Damage and 110/165/275 (AD) Physical Damage.

Garen

  • Traits
    • Battle Academia
    • Bastion
  • Spell – Mighty Blade of Justice
    • Heal 6%+330/360/390 (Health & AP) and deal 10%+80/100/125 (Health & AD) Physical Damage to the target.

Gnar

  • Traits
    • Luchador
    • Sniper
  • Spell – Gadagadagada
    • Passive: Gain 8% (AP) for each attack against the same target, up to 8% (AP). Active: For 6 seconds, gain 90% Attack Damage and grant two nearby allies 20/25/35% Attack Damage, prioritizing Attack Champions.

Kalista

  • Traits
    • Soul Fighter
    • Executioner
  • Spell – Spirit Spear
    • Hearl a spear at the farthest enemy, dealing 400/600/900 + 60/90/135 (AD) Physical Damage to the first enemy hit. If the enemy dies, the spear continues, dealing overkill damage to the next enemy hit.

Kayle

  • Traits
    • Wraith
    • Duelist
  • Spell – Unleash the Demon
    • Passive: Attacks deal 30/45/70 (AP) bonus magic damage. Gain additional power based on your Tactician level. Level 6: Every 3rd attack launches a wave that deals 60/90/140 (AP) Magic Damage and 20% shreds enemies for 3 seconds. Level 9: Every attack launches a wave. Waves travel farther. Shred: Reduce Magic Resist

Kennen

  • Traits
    • Supreme Cells
    • Protector
    • Sorcerer
  • Spell – Eye of the Hurricane
    • Heal 5% (Health & AP), then deal 130/195/300 (AP) Magic Damage to the 2 nearest enemies and stun them for 1 seconds.

Lucian

  • Traits
    • Mighty Mech
    • Sorceror
  • Spell – Twin Cannon Fire
    • Fire 4 shots towards the target. Each deals 80/120/180 (AP) Magic Damage to the first enemy hit. For each miss, restore 10 mana.

Malphite

  • Traits
    • The Crew
    • Protector
  • Spell – Regolith Resistance
    • Passive: Gain 25% more Armor. Active: Deal 3/4.5/6.75 + 40/60/90 (Armor & AP) Physical Damage to enemies in a cone.

Naafiri

  • Traits
    • Soul Fighter
    • Juggernaut
  • Spell – Spinning Soul-Saw
    • Gain 100/120/150 (AP) shield for 2 seconds, then deal 155/235/355 (AD) Physical Damage to the target.

Rell

  • Traits
    • Star Guardian
    • Bastion
  • Spell – Unbreakable Celestial Lance
    • Deal 130/195/295 (AP) Magic Damage in a short line through the target, then reduce damage taken by 20/30/45 (AP) for 4 seconds.

Sivir

  • Traits
    • The Crew
    • Sniper
  • Spell – Star Cutter
    • Launch a returning blade 2-hexes through the current target. It deals 160/240/360 + 20/30/45 (AD & AP) Physical Damage to enemies hit, reduced by 40% per hit.

Syndra

  • Traits
    • Crystal Gambit
    • Star Guardian
    • Prodigy
  • Spell – Bright Star Blast
    • Deal 230/345/520 (AP) Magic Damage to the target and reduces their Magic Resist by 10.

Zac

  • Traits
    • Wraith
    • Heavyweight
  • Spell – Reality Ripple
    • Heal 240/280/350 (AP) and deal 100/150/225 (AP & Health) Magic Damage to enemies within a 1-hex radius.
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