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Riot Games Hilarious Gooning Incident

League of Legends Yunara Splash Art Riot Games
Image of Yunara Splashart courtesy of r/loreofleague and Riot Games

When Riot Games assembled its leadership for a high-level conference, no one expected the day’s most memorable moment to revolve around a niche internet slang term: gooning. 

The unexpected detour came during an on-stage discussion, when the word surfaced, and the executives- all dressed in corporate sharpness- realized, in real life, they had no idea what it meant. Instead of moving on, they decided to work out the puzzle in front of the audience.

The story was brought to light by the Teamfight Tactics gameplay director, Steven “Mortdog” Mortimer, who couldn’t resist sharing it on a recent live stream:

I shouldn’t be telling you this, but at the leadership thing I was at- and I’m not kidding- at one point on stage they were talking about how they didn’t know what the word “goon” meant, and then they started talking about what “gooning” meant. That was a real thing that happened.”

How the Moment Unfolded For Riot Games

Mortdog admitted there was likely some context:

“probably a discussion about the most popular characters or cosmetics”

But stressed that the comedy was in the image itself:

“It’s hilarious thinking about a bunch of suits sitting in a stage and discussing gooning, regardless of the context.”

No definition was ever provided, and the original report hinted that curious readers would have to search for it themselves or ask friends who play games like Marvel Rivals or The First Descendant. That lack of closure only fueled the moment’s meme-worthy charm.

Why It Resonated With the Gaming Community

In an industry where community slang evolves at a breakneck pace, even seasoned insiders can be blindsided by terminology born deep in online subcultures. When those moments play out in a buttoned-up setting-complete with microphones and a live audience, the result is pure comedy.

Thanks to Mortdog’s candid storytelling, the exchange has cemented itself as a quirky footnote in Riot Games’ history. It’s a reminder that for all the polish and planning, gaming leaders aren’t immune to the delightful chaos of internet culture. Sometimes, the most relatable thing a leadership team can do is admit they’re hilariously out of the loop.